Creating a component for inserting human figures into a painting. Started off with a simple stick figure, then gradually made it more sophisticated in terms of joints, posture etc.
Each of the construction lines is expanded into a polygon, some of which have rounded ends.
There are currently 62 separate parameters which control a figure's proportions and posture. These can be set to specific values to produce an exactly defined pose, or set to one of several preset randomization values to produce increasingly extreme random poses.
While developing the stick figures I used small circles to indicate the positions of joints and attachment points.
These reminded me of constellation maps, like this one of Orion, so I added a black background, semi-transparent colours, and a scattering of stars to make some constellations
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